Snail Bob Game

[Total: 4    Average: 5/5]

Snail Bob is a puzzle solving flash game released in 2010 by programmer Andrey Kovalishin. It consists of twenty levels, each more complex than the next, and details Snail Bob’s attempts to return home after being displaced by a horde of construction vehicles.

Almost Impossible Game
Almost Impossible Game

Angry Gran Run
Angry Gran Run

Bob’s online Adventure

Each stage in the Snail Bob game consists of two broad elements: Snail Bob, who will persistently crawl forward, and the terrain, which contains hazards, ledges of different heights, moving parts and the like that Snail Bob must cross to reach the exit. Playing the game is quite simple – the first few levels show the player what they need to do to conquer each map. One quickly learns that there are switches which can lower or raise platforms, buttons which activate springs for Snail Bob to jump on, and other sorts of triggers that must be worked in conjunction with Snail Bob’s timing. All of this is achieved with the mouse, so it is very accessible.
It must be stated that the graphics are very cartoon-like, so fans of sleek, modern designs in their games may scoff at this. The same goes for the music – an easygoing but repetitive banjo track, with few to none sound prompts for user interactions, betrays its humble background as something that a few friends put together for fun. The scoring system, too, is perfunctory – more points are awarded for bringing Snail Bob to the exit quicker, but that’s it. The three star grading system that so many other games use is absent, as well as a global leader board, so one cannot even get bragging rights.

Reach to Higher Level

Yet none of these impede upon the Snail Bob game’s greatest strength, and that is the puzzles themselves. The puzzles take a minimal but definite amount of thought to solve, and sometimes even timing – Level 9, for example, consists of mismatched switches that open bridges for Snail Bob to cross, and one may find oneself scrambling to figure which switch to use in time. But they are never impossible. This makes it great for kids, as it is always within their capabilities to beat (there’s even a walkthrough link provided), but also has a relaxing effect on adults, who sometimes want nothing more than the joy of solving simple puzzles quickly. The Snail Bob game is not the sort that wants its players to agonize, obsess, and have nightmares about trying to solve – no, this game wants its players to win. It’s easy, but not such a giveaway that one feels bored, and there is always a new gimmick that keeps things fresh.
It’s comfortable, hailing from days past when games were about animated pictures and quiet bursts of satisfaction, and still holds up today as a nice way to pass the time. Give it a spin, and when it tells you not to press the button, really – don’t press the button.